DocumentCode :
3570335
Title :
Offline architecture for real-time betting
Author :
H?¤m?¤l?¤inen, Panu ; H?¤nnik?¤inen, Marko ; H?¤m?¤l?¤inen, Timo D. ; Soininen, Riku
Author_Institution :
Inst. of Digital & Comput. Syst., Tampere Univ. of Technol., Finland
Volume :
1
fYear :
2003
Abstract :
Traditional betting systems do not enable betting in real-time during an event and require decisions and preparations beforehand. In this paper a novel architecture for real-time betting is presented. It disposes of the up-front effort and enables frequent bet announcements and placements during an ongoing event. The novel situation is achieved by broadcasting announcements, time-stamping and storing the placements locally, and collecting them after the event has been finished. While solving the processing problems, the architecture requires reliable cryptographic and physical protection. Currently, e.g. DVB and LAN technologies offer potential platforms for providing the service. The implemented LAN demonstrator has shown that user interfaces have to be simple and bets should not be announced too often. It has also shown that real-time operation makes betting more inspiring.
Keywords :
cryptography; game theory; real-time systems; LAN demonstrator; broadcasting announcements; real-time betting; user interfaces; Computer architecture; Cryptography; Digital video broadcasting; IEEE news; Information technology; Local area networks; Monopoly; Protection; Real time systems; User interfaces;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia and Expo, 2003. ICME '03. Proceedings. 2003 International Conference on
Print_ISBN :
0-7803-7965-9
Type :
conf
DOI :
10.1109/ICME.2003.1221016
Filename :
1221016
Link To Document :
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