Title :
Simplified depth-based block partitioning and prediction merging in 3D video coding
Author :
Jager, Fabian ; Wien, Mathias
Author_Institution :
Inst. fur Nachrichtentechnik, RWTH Aachen Univ., Aachen, Germany
Abstract :
3D video is an emerging technology that bundles depth information with texture videos to allow for view synthesis applications at the receiver. Depth discontinuities define object boundaries in both, depth maps and the collocated texture video. Therefore, depth segmentation can be utilized for a fine-grained motion field partitioning of the corresponding texture component. In this paper, depth information is used to increase coding efficiency for texture videos by deriving an arbitrarily shaped partitioning. By applying motion compensation to each partition independently and eventually merging the two prediction signals, highly accurate prediction signals can be produced that reduce the remaining texture residual signal significantly. Simulation results show bitrate savings of up to 2.8% for the dependent texture views and up to about 1.0% with respect to the total bitrate.
Keywords :
image segmentation; image texture; motion compensation; video coding; 3D video coding; arbitrarily-shaped partitioning; bitrate savings; coding efficiency; collocated texture video; depth discontinuities; depth information; depth map; depth segmentation; fine-grained motion field partitioning; motion compensation; object boundaries; prediction merging; prediction signal; simplified depth-based block partitioning; texture component; texture residual signal; texture views; view synthesis application; Bit rate; Encoding; Image coding; Motion segmentation; Three-dimensional displays; Vectors; Video coding;
Conference_Titel :
Visual Communications and Image Processing Conference, 2014 IEEE
DOI :
10.1109/VCIP.2014.7051519