DocumentCode :
3570635
Title :
Efficient depth propagation in videos with GPU-acceleration
Author :
Ivancsics, Manuel ; Brosch, Nicole ; Gelautz, Margrit
Author_Institution :
Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
fYear :
2014
Firstpage :
274
Lastpage :
277
Abstract :
In this paper we propose an optimized semiautomatic approach for efficient 2D-to-3D video conversion. It is based on a conversion algorithm that leverages segmentation and filtering techniques to propagate sparse depth information that was provided by a user. Our GPU acceleration of in the work of Brosch et al. (2011) significantly reduces the computation time of the original algorithm. Since the limited capacity of the CPU´s onboard memory hinders the parallel execution of large data such as videos, we additionally propose a temporally coherent clip-based 2D-to-3D conversion approach for long videos. Evaluations show that the proposed, optimized conversion approach is capable of generating high-quality results, while significantly reducing the execution time compared to the original, un-optimized approach.
Keywords :
graphics processing units; image filtering; image segmentation; parallel processing; video signal processing; GPU acceleration; computation time reduction; conversion algorithm; efficient depth propagation; image filtering; image segmentation; long video; optimized 2D-3D video conversion; semiautomatic 2D-3D video conversion; sparse depth information propagation; temporally coherent clip based 2D-3D conversion; video signal processing; Cities and towns; Graphics processing units; Histograms; Joints; Runtime; Three-dimensional displays; Videos; 2D-to-3D conversion; 3D content generation; GPU-acceleration; disparity; segmentation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visual Communications and Image Processing Conference, 2014 IEEE
Type :
conf
DOI :
10.1109/VCIP.2014.7051557
Filename :
7051557
Link To Document :
بازگشت