Title :
A Web3D modeling optimization algorithm based on cylindrical projection
Author :
Ruihua Hu ; Jun Li ; Yingsong Hu ; Dan Li
Author_Institution :
Changjiang Inst. of Survey Tech. Res., Wuhan, China
Abstract :
To a Web3D virtual reality scene, the clarity of objects and the fluency of interaction are the two most important factors on affecting users´ experience. They are both constrained by the performance of the modeling algorithm. In order to overcome the bottlenecks of existing modeling algorithms, a Web3D modeling optimization algorithm based on cylindrical projection is proposed in this paper. Algorithm exchange 3D object model into cylindrical images and introduce a type of optimized strategy to reduce the number of models needed to be projected and blanked with the help of intermediate results during the period of interactive calculation. Finally, we design some tests which show that the algorithm performs better than other algorithms on the construction of complex scenes.
Keywords :
natural scenes; rendering (computer graphics); virtual reality; 3D object model exchange; Web3D modeling optimization algorithm; Web3D virtual reality scene; blanking; cylindrical images; cylindrical projection; interaction fluency factor; interactive calculation; modeling algorithm performance; object clarity factor; user experience; Algorithm design and analysis; Blanking; Cameras; Load modeling; Mathematical model; Optimization; Solid modeling; Flash 3D; Web3D modeling; blanking; cylindrical projection; real-time rendering;
Conference_Titel :
Intelligent Control and Automation (WCICA), 2014 11th World Congress on
DOI :
10.1109/WCICA.2014.7053706