Title :
Collective Awareness for Collective Action in Socio-technical Systems
Author :
Bourazeri, Aikaterini ; Pitt, Jeremy
Author_Institution :
Dept. of Electr. & Electron. Eng., Imperial Coll. London, London, UK
Abstract :
Autonomous and autonomic systems have proved highly effective for self-management of resource allocation in open, distributed computer systems and networks. The operation of such systems is, not unexpectedly, hidden from human users. The key question is how self-organising mechanisms for common-pool resource management be successfully transferred to resolve corresponding problems in socio-technical systems, i.e. computer-mediated systems with humans ´in the loop´. We investigate this problem in the context of smart grids for decentralised community energy systems (dCES). We present the design and implementation of a Serious Game, the Social Mpower game, in which players have to distribute energy resources in an economy of scarcity. A socio-technical system to achieve collective action should include collective awareness to enhance the sense of collective responsibility, social networking to promote self-organisation and visualisation of Ostrom´s principles. We argue that the integration and encapsulation of all those requirements by Social Mpower will support successful collective action in a dCES.
Keywords :
power engineering computing; resource allocation; serious games (computing); smart power grids; social networking (online); Ostrom principles; Social Mpower game; autonomic systems; autonomous systems; collective action; collective awareness; common-pool resource management; computer-mediated systems; dCES; decentralised community energy systems; distributed computer systems; human users; resource allocation; scarcity economy; self-* management; self-organisation; self-organising mechanisms; serious game; smart grids; social networking; socio-technical systems; Communities; Games; Power generation; Resource management; Smart meters; Social network services; Sociotechnical systems; collective action; collective awareness; dCES; self-organisation; serious games;
Conference_Titel :
Self-Adaptive and Self-Organizing Systems Workshops (SASOW), 2014 IEEE Eighth International Conference on
DOI :
10.1109/SASOW.2014.37