• DocumentCode
    3579842
  • Title

    Improvement on Amazons Search Algorithm

  • Author

    Weihang Yuan ; Ke Zhou

  • Author_Institution
    Sch. of Comput. & Commun. Eng., Univ. of Sci. & Technol. Beijing Beijing, Beijing, China
  • Volume
    1
  • fYear
    2014
  • Firstpage
    311
  • Lastpage
    314
  • Abstract
    The Game of the Amazons is a two-player abstract territory game. It has attracted attention in game research because of its simple rules and its complexity of play. A number of Amazons-playing programs have emerged in recent years. Different search algorithms are used in Amazons programs. Minimax is one of the most commonly used Amazons search algorithms. It is usually optimized with augmentations, such as alpha-beta pruning, transposition table, history heuristic, and self-play learning. In this paper, we make a new improvement on the search algorithm by using the game progress to modify search depths dynamically. We explain the improvement and its implementation in detail. To test the effectiveness of the improvement, we conduct comparative experiments that test program search time and let our program play against other Amazons programs without the improvement. The experimental results show that the improvement reduces program search time and improves the performance of our program.
  • Keywords
    artificial intelligence; computer games; minimax techniques; search problems; Game of the Amazons; abstract territory game; artificial intelligence; minimax search algorithm; Complexity theory; Computers; Filling; Games; Heuristic algorithms; History; Optimization; Amazons; artificial intelligence; game research; optimization; search algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Design (ISCID), 2014 Seventh International Symposium on
  • Print_ISBN
    978-1-4799-7004-9
  • Type

    conf

  • DOI
    10.1109/ISCID.2014.55
  • Filename
    7064198