DocumentCode
3581395
Title
Positive relationship between duration of action video game play and visuospatial executive function in children
Author
Al-Gabbani, M. ; Morgan, G. ; Eyre, J.A.
Author_Institution
Inst. of Neurosci., Newcastle Univ., Newcastle upon Tyne, UK
fYear
2014
Firstpage
1
Lastpage
4
Abstract
The average child in the developed world now spends more than 2 hours per day playing video games. The present study asks: (i) whether children who play video games exhibit enhancement of performance across a broad range of executive functions; (ii) whether there are gender differences; (iii) if there is a relationship between the amount of time a child reports playing video games and their performance on tests of executive function.
Keywords
computer games; ergonomics; action video game play; children; executive function; gender difference; performance enhancement; visuospatial executive function; Aging; Games; Neuroscience; Pediatrics; Switches; Training; Visualization; children; executive finctions; video games;
fLanguage
English
Publisher
ieee
Conference_Titel
Serious Games and Applications for Health (SeGAH), 2014 IEEE 3rd International Conference on
Type
conf
DOI
10.1109/SeGAH.2014.7067090
Filename
7067090
Link To Document