• DocumentCode
    3581395
  • Title

    Positive relationship between duration of action video game play and visuospatial executive function in children

  • Author

    Al-Gabbani, M. ; Morgan, G. ; Eyre, J.A.

  • Author_Institution
    Inst. of Neurosci., Newcastle Univ., Newcastle upon Tyne, UK
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    The average child in the developed world now spends more than 2 hours per day playing video games. The present study asks: (i) whether children who play video games exhibit enhancement of performance across a broad range of executive functions; (ii) whether there are gender differences; (iii) if there is a relationship between the amount of time a child reports playing video games and their performance on tests of executive function.
  • Keywords
    computer games; ergonomics; action video game play; children; executive function; gender difference; performance enhancement; visuospatial executive function; Aging; Games; Neuroscience; Pediatrics; Switches; Training; Visualization; children; executive finctions; video games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Serious Games and Applications for Health (SeGAH), 2014 IEEE 3rd International Conference on
  • Type

    conf

  • DOI
    10.1109/SeGAH.2014.7067090
  • Filename
    7067090