• DocumentCode
    3583413
  • Title

    A comparison of different haptic compression techniques

  • Author

    Shahabi, Cyrus ; Ortega, Antonio ; Kolahdouzan, Mohammad R.

  • Author_Institution
    Integrated Media Syst. Center, Univ. of Southern California, Los Angeles, CA, USA
  • Volume
    1
  • fYear
    2002
  • fDate
    6/24/1905 12:00:00 AM
  • Firstpage
    657
  • Abstract
    Immersive environments provide an artificial world to surround users. These environments consist of a composition of various types of immersidata: unique data types that are combined to render a virtual experience. To construct such an environment, immersidata acquisition is indispensable for storage and future query. However, this is challenging because of the real time demands and sizeable amounts of data to be managed. We propose and evaluate alternative techniques for achieving efficient sampling and compression of one immersidata type, the haptic data, which describes the movement, rotation, and force associated with user-directed objects in an immersive environment. Our experiments identify the benefits and limitations of various techniques in terms of their data storage, bandwidth and accuracy.
  • Keywords
    adaptive modulation; data acquisition; data compression; differential pulse code modulation; haptic interfaces; signal sampling; virtual reality; ADPCM; adaptive DPCM; artificial world; augmented reality; data sampling; haptic data compression techniques; haptic interface; immersidata; immersive environments; virtual reality; Bandwidth; Data acquisition; Databases; Dentistry; Force sensors; Haptic interfaces; Memory; Rendering (computer graphics); Sampling methods; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2002. ICME '02. Proceedings. 2002 IEEE International Conference on
  • Print_ISBN
    0-7803-7304-9
  • Type

    conf

  • DOI
    10.1109/ICME.2002.1035867
  • Filename
    1035867