DocumentCode :
3590278
Title :
Design and implementation of kinematics model and trajectory planning for NAO humanoid robot in a tic-tac-toe board game
Author :
Nugroho, Sebastian Adi ; Prihatmanto, Ary Setijadi ; Rohman, Arief Syaichu
Author_Institution :
Adv. Robot. Res. Lab., Bandung Inst. of Technol., Bandung, Indonesia
Volume :
4
fYear :
2014
Firstpage :
1
Lastpage :
7
Abstract :
The ability of NAO robot to play tic-tac-toe board game using its hands is greatly determined by the kinematics model of NAO´s arms and the use of trajectory planning for manipulation tasks. In this paper, kinematics models for NAO´s upper body are presented. The forward kinematics models are designed by using the modified Denavit-Hartenberg convention. The inverse kinematics models of 5-joints NAO´s arms are obtained by using analytical inverse transform technique in which provide unique and feasible solutions. The movement of NAO´s arms while playing tic-tac-toe is constructed by using the proposed 3-Dimensional Cartesian Space trajectory planning method. The test result shows that the implemented trajectory planning method along with kinematics model are able to make NAO robot plays tic-tac-toe well by using its hands.
Keywords :
humanoid robots; path planning; robot kinematics; trajectory control; 3D Cartesian Space trajectory planning method; NAO humanoid robot; analytical inverse transform technique; forward kinematics models; inverse kinematics models; manipulation tasks; modified Denavit-Hartenberg convention; tic-tac-toe board game; Games; Joints; Kinematics; Planning; Robots; Trajectory; Transmission line matrix methods; NAO robot; kinematics model; trajectory planning;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Engineering and Technology (ICSET), 2014 IEEE 4th International Conference on
Print_ISBN :
978-1-4799-7188-6
Type :
conf
DOI :
10.1109/ICSEngT.2014.7111783
Filename :
7111783
Link To Document :
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