DocumentCode
3590493
Title
Computer vision based automatic construction of 3-D geometry scene models
Author
Sharma, A. ; Scrivener, S.A.R.
Author_Institution
Logica, London, UK
fYear
1990
Firstpage
71
Lastpage
78
Abstract
Describes an approach towards the automatic construction of 3-D object models using images of the scene. The method makes use of a visible surface scene representation called the 21/2 -D sketch. The implementation utilises multiple simulated 21 /2-D sketches to construct a 3-D voxel based geometric model. The depth information from each 21/2-D sketch is used for chipping voxels from a 3-D array of voxels. This process is analogous to a sculptor chipping a stone block, using spatially displaced views, to create an imitation of the scene. The geometric model forms a basis for deriving a more complete and visually realistic 3-D graphic model of a scene
Keywords
computer vision; computerised picture processing; 3-D geometry scene models; 3-D graphic model; 3-D object models; 3-D voxel based geometric model; automatic construction; chipping; computer vision; depth information; multiple simulated 21/2-D sketches; scene images; scene imitation; spatially displaced views; visible surface scene representation; visually realistic;
fLanguage
English
Publisher
iet
Conference_Titel
UK IT 1990 Conference
Type
conf
Filename
114270
Link To Document