• DocumentCode
    3595810
  • Title

    Reducing latency when using Virtual Reality for teaching in sport

  • Author

    Iskandar, Yulita Hanum P ; Gilbert, Lester ; Wills, Gary B.

  • Author_Institution
    Learning Technol. Res. Group, Univ. of Southampton, Southampton
  • Volume
    3
  • fYear
    2008
  • Firstpage
    1
  • Lastpage
    5
  • Abstract
    Latency is a frequently cited shortcoming of virtual reality (VR) applications. To compensate for excessive latency, prediction mechanisms may use sophisticated mathematical algorithms, which may not be appropriate for complex virtual teaching applications. This paper suggests that heuristic prediction algorithms could be used to develop more effective and general systems for VR educational applications. A fast synchronization squash simulation illustrates where heuristic prediction can be used to deal with latency problems.
  • Keywords
    computer aided instruction; digital simulation; optimisation; sport; teaching; virtual reality; complex virtual teaching applications; heuristic prediction algorithms; latency reduction; mathematical algorithms; sport teaching; synchronization squash simulation; virtual reality; Application software; Computer science; Delay; Education; Feedback; Heuristic algorithms; Medical simulation; Prediction algorithms; Predictive models; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology, 2008. ITSim 2008. International Symposium on
  • Print_ISBN
    978-1-4244-2327-9
  • Electronic_ISBN
    978-1-4244-2328-6
  • Type

    conf

  • DOI
    10.1109/ITSIM.2008.4632076
  • Filename
    4632076