DocumentCode :
3597441
Title :
3D Simulator Using Zorb Ball
Author :
Achkar, Roger ; Abou Kassem, Georges ; El Khoury, Hany
Author_Institution :
Dept. of Comput. & Commun. Eng., American Univ. of Sci. & Technol., Beirut, Lebanon
fYear :
2014
Firstpage :
344
Lastpage :
347
Abstract :
The goal of this work is to design and implement a new system that allows the user to apply his/her every day motor skills to simulate games. This system adds to the known gaming techniques the physical benefits as well as the real interaction between user and machine. Moreover, the gamers around the world can benefit from this project as well as the people who need physical rehabilitation .The latter can use it to walk and jump without being forced to leave his/her place; a fact which can help them speed up their recovery. The system mainly consists of a Zorb ball that allows the movement of the user in all directions. The Zorb ball is enclosed in a mount to keep it stationary, where it floats on a certain level of water contained within the mount. Video glasses are also used to provide a realistic graphical interface for the user. In addition, an electronic gun is used for aiming and shooting.
Keywords :
computer games; digital simulation; graphical user interfaces; human computer interaction; virtual reality; 3D simulator; Zorb ball; electronic gun; game simulation; gaming techniques; motor skills; physical benefits; physical rehabilitation; realistic graphical interface; user movement; video glasses; virtual games; Accelerometers; Cameras; Games; Internet; Mice; Three-dimensional displays; Wireless communication; Zorb-ball; simulator; virtual games; physical rehabilitation; mount;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Modelling Symposium (EMS), 2014 European
Print_ISBN :
978-1-4799-7411-5
Type :
conf
DOI :
10.1109/EMS.2014.98
Filename :
7154023
Link To Document :
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