Title :
Stochastic Game-Theoretic Spectrum Access in Distributed and Dynamic Environment
Author :
Jianchao Zheng ; Yueming Cai ; Ning Lu ; Yuhua Xu ; Xuemin Shen
Author_Institution :
Coll. of Commun. Eng., PLA Univ. of Sci. & Technol., Nanjing, China
Abstract :
In this paper, we investigate the problem of channel selection for interference mitigation in opportunistic spectrum access networks using a stochastic game-theoretic approach. The studied network is distributed and dynamic, where each user only has its individual information, and no information exchange is available among users. Moreover, each user is considered to be dynamically active due to its specific data service requirement. Specifically, a user randomly becomes active and then competes for the wireless channel to transmit for a random duration. To capture such dynamic interactions among users, a dynamic interference graph is defined, and based on this, the interference mitigation problem is formulated as a graphical stochastic game. It is proved to be an exact potential game, in which the existence of the Nash equilibrium (NE) is guaranteed. Then, the performance bounds of the NE are theoretically analyzed. Furthermore, we design a fully distributed and online algorithm based on stochastic learning for the interference-mitigation channel selection, which is proved to converge to the NE of the formulated game. Finally, we conduct simulations to validate the effectiveness of the proposed algorithm for interference mitigation and throughput improvement in the distributed and dynamic environment.
Keywords :
game theory; radio access networks; radiofrequency interference; stochastic processes; wireless channels; Nash equilibrium; data service requirement; distributed environment; dynamic environment; dynamic interactions; dynamic interference graph; graphical stochastic game; interference mitigation; interference-mitigation channel selection; opportunistic spectrum access networks; stochastic game-theoretic spectrum access; stochastic learning; throughput improvement; wireless channel; Games; Heuristic algorithms; Information exchange; Interference; Stochastic processes; Throughput; Vehicle dynamics; Distributed channel selection; Opportunistic spectrum access; distributed channel selection; dynamic service requirement; interference graph; interference mitigation; opportunistic spectrum access (OSA); potential game; stochastic learning;
Journal_Title :
Vehicular Technology, IEEE Transactions on
DOI :
10.1109/TVT.2014.2366559