DocumentCode :
3604081
Title :
A Surface Approximation Method for Image and Video Correspondences
Author :
Jingwei Huang ; Bin Wang ; Wenping Wang ; Sen, Pradeep
Author_Institution :
Sch. of Software, Tsinghua Univ., Beijing, China
Volume :
24
Issue :
12
fYear :
2015
Firstpage :
5100
Lastpage :
5113
Abstract :
Although finding correspondences between similar images is an important problem in image processing, the existing algorithms cannot find accurate and dense correspondences in images with significant changes in lighting/transformation or with the non-rigid objects. This paper proposes a novel method for finding accurate and dense correspondences between images even in these difficult situations. Starting with the non-rigid dense correspondence algorithm [1] to generate an initial correspondence map, we propose a new geometric filter that uses cubic B-Spline surfaces to approximate the correspondence mapping functions for shared objects in both images, thereby eliminating outliers and noise. We then propose an iterative algorithm which enlarges the region containing valid correspondences. Compared with the existing methods, our method is more robust to significant changes in lighting, color, or viewpoint. Furthermore, we demonstrate how to extend our surface approximation method to video editing by first generating a reliable correspondence map between a given source frame and each frame of a video. The user can then edit the source frame, and the changes are automatically propagated through the entire video using the correspondence map. To evaluate our approach, we examine applications of unsupervised image recognition and video texture editing, and show that our algorithm produces better results than those from state-of-the-art approaches.
Keywords :
approximation theory; image filtering; image recognition; image texture; iterative methods; splines (mathematics); video signal processing; correspondence mapping functions; cubic B-Spline surfaces; geometric filter; image correspondences; image processing; iterative algorithm; nonrigid dense correspondence algorithm; nonrigid objects; surface approximation method; unsupervised image recognition; video correspondences; video texture editing; Approximation algorithms; Approximation methods; Lighting; Noise measurement; Robustness; Splines (mathematics); B-Spline fitting; Co-recognition; Dense image correspondence; Video texture editing; co-recognition; video texture editing;
fLanguage :
English
Journal_Title :
Image Processing, IEEE Transactions on
Publisher :
ieee
ISSN :
1057-7149
Type :
jour
DOI :
10.1109/TIP.2015.2462029
Filename :
7172515
Link To Document :
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