Title :
Reducing Visual Discomfort with HMDs Using Dynamic Depth of Field
Author :
Carnegie, Kieran ; Taehyun Rhee
Author_Institution :
Sch. of Eng. & Comput. Sci., Victoria Univ. of Wellington, Wellington, New Zealand
Abstract :
Although head-mounted displays (HMDs) are ideal devices for personal viewing of immersive stereoscopic content, exposure to VR applications on them results in significant discomfort for the majority of people, with symptoms including eye fatigue, headaches, nausea, and sweating. A conflict between accommodation and vergence depth cues on stereoscopic displays is a significant cause of visual discomfort. This article describes the results of an evaluation used to judge the effectiveness of dynamic depth-of-field (DoF) blur in an effort to reduce discomfort caused by exposure to stereoscopic content on HMDs. Using a commercial game engine implementation, study participants report a reduction of visual discomfort on a simulator sickness questionnaire when DoF blurring is enabled. The study participants reported a decrease in symptom severity caused by HMD exposure, indicating that dynamic DoF can effectively reduce visual discomfort.
Keywords :
ergonomics; helmet mounted displays; three-dimensional displays; virtual reality; HMD; VR applications; adverse physical reactions; depth-of-field blur; dynamic field depth; head-mounted displays; immersive stereoscopic content; personal viewing; visual discomfort; Displays; Hardware; Software; Stereo image processing; Virtual reality; Visual systems; Visualization; computer graphics; depth of field; head mounted display; immersive stereoscopic content; virtual reality;
Journal_Title :
Computer Graphics and Applications, IEEE
DOI :
10.1109/MCG.2015.98