DocumentCode :
3610508
Title :
Using GPUs to Enable Simulation with Computational Gravitational Dynamics in Astrophysics
Author :
Zwart, Simon Portegies ; Bedorf, Jeroen
Volume :
48
Issue :
11
fYear :
2015
Firstpage :
50
Lastpage :
58
Abstract :
Optimizations for individual N-body techniques allow the simulation of collisonal or collisionless systems, but not both together. Hybrid code running on GPUs meets this requirement, and enabled the efficient and accurate simulation of 11 interacting galaxies with a massive black hole in each of their nuclei.
Keywords :
N-body simulations (astronomical); graphics processing units; GPU; N-body technique; astrophysics; computational gravitational dynamics; system simulation; Algorithm design and analysis; Collision avoidance; Computational modeling; Graphics processing units; Heuristic algorithms; Instruction sets; GPUs; black holes; computing in astronomy; direct summation; galaxy dynamics; numeric accelerators; stellar dynamics; supercomputing;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2015.334
Filename :
7328651
Link To Document :
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