• DocumentCode
    3610508
  • Title

    Using GPUs to Enable Simulation with Computational Gravitational Dynamics in Astrophysics

  • Author

    Zwart, Simon Portegies ; Bedorf, Jeroen

  • Volume
    48
  • Issue
    11
  • fYear
    2015
  • Firstpage
    50
  • Lastpage
    58
  • Abstract
    Optimizations for individual N-body techniques allow the simulation of collisonal or collisionless systems, but not both together. Hybrid code running on GPUs meets this requirement, and enabled the efficient and accurate simulation of 11 interacting galaxies with a massive black hole in each of their nuclei.
  • Keywords
    N-body simulations (astronomical); graphics processing units; GPU; N-body technique; astrophysics; computational gravitational dynamics; system simulation; Algorithm design and analysis; Collision avoidance; Computational modeling; Graphics processing units; Heuristic algorithms; Instruction sets; GPUs; black holes; computing in astronomy; direct summation; galaxy dynamics; numeric accelerators; stellar dynamics; supercomputing;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2015.334
  • Filename
    7328651