DocumentCode :
3612963
Title :
3D-nonlinear vector guidance and exo-atmospheric interception
Author :
Gutman, Shaul ; Rubinsky, Sergey
Author_Institution :
Dept. of Mech. Eng., Technion - Israel Inst. of Technol., Haifa, Israel
Volume :
51
Issue :
4
fYear :
2015
Firstpage :
3014
Lastpage :
3022
Abstract :
This paper presents a nonlinear 3D-vector guidance law. It is based on kinematic vector equations, where the commanded thrust is bounded, and the interceptor does not know the target evasive strategy. The resulting game theoretic guidance law with miss-distance as the cost, is nonlinear, aligned along the zero-effort-miss (ZEM) direction, and the time-to-go is a solution of a quartic polynomial equation in feedback form. This time-to-go is the actual one provided both players play optimal. If the evader does not play optimal, capture occurs earlier. Moreover, optimal strategies in line-of-sight (LOS) coordinates are also presented. It is found that these strategies are functions of the range, range rate, and the LOS rate. Simulations demonstrate the possibility of a miss at the first pass, but eventual capture.
Keywords :
atmospheric techniques; kinematics; polynomials; vectors; exo-atmospheric interception; kinematic vector equations; line-of-sight coordinates; nonlinear 3D-vector guidance law; quartic polynomial equation; range rate; zero-effort-miss direction; Acceleration; Game theory; Kinematics; Linear matrix inequalities; Mathematical model; Three-dimensional displays; Vectors;
fLanguage :
English
Journal_Title :
Aerospace and Electronic Systems, IEEE Transactions on
Publisher :
ieee
ISSN :
0018-9251
Type :
jour
DOI :
10.1109/TAES.2015.140204
Filename :
7376234
Link To Document :
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