Title :
A background modeling method by texture replacement and mapping with application to content-based movie coding
Author :
A. Dumitras;B.G. Haskell
Author_Institution :
Dept. of Res., AT&T Labs., Middletown, NJ, USA
fDate :
6/24/1905 12:00:00 AM
Abstract :
We propose a content-based method for coding entertainment movie sequences using texture replacement at the encoder and texture synthesis and mapping at the decoder. Our method reduces the bit rate of the compressed movie sequences significantly and yields higher visual quality of the textured background regions in the decoded movie sequences with mapped texture than that of the regions in the sequences simply encoded and decoded. Moreover, our method is efficient in terms of speed and may be applied as an overlay onto any standards-compliant coding system.
Keywords :
"Motion pictures","Decoding","Bit rate","Streaming media","Computer graphics","Bandwidth","Video compression","Video coding","Transform coding","Performance analysis"
Conference_Titel :
Image Processing. 2002. Proceedings. 2002 International Conference on
Print_ISBN :
0-7803-7622-6
DOI :
10.1109/ICIP.2002.1037960