DocumentCode
3614039
Title
A multiscale colour texture model
Author
M. Haindl;V. Havlicek
Author_Institution
Inst. of Inf. Theor. & Autom., Acad. of Sci. of the Czech Republic, Prague, Czech Republic
Volume
1
fYear
2002
fDate
6/24/1905 12:00:00 AM
Firstpage
255
Abstract
A fast recursive model-based algorithm for realistic colour texture synthesis is proposed. The algorithm starts with a colour texture image decomposition into a multiresolution grid. Each band pass colour factors are independently modelled by their dedicated 3D causal autoregressive random field models (CAR). We estimate an optimal contextual neighbourhood and parameters for each of the CAR submodel. Finally, the synthesized multiresolution colour texture pyramid is collapsed into the required fine resolution colour texture. The benefit of the multi-grid approach is the replacement of a large neighbourhood CAR model with a set of several simpler CAR models which are easy to synthesize and widen the application areas of these multigrid models capable of reproducing realistic textures for enhancing realism in various texture application areas.
Keywords
"Spatial resolution","Image resolution","Mathematical model","Material storage","Image coding","Independent component analysis","Decorrelation","Information theory","Automation","Chromium"
Publisher
ieee
Conference_Titel
Pattern Recognition, 2002. Proceedings. 16th International Conference on
ISSN
1051-4651
Print_ISBN
0-7695-1695-X
Type
conf
DOI
10.1109/ICPR.2002.1044676
Filename
1044676
Link To Document