DocumentCode
3614511
Title
Illumination mipmaps for texture mapping in computational video
Author
S. Thainimit;C.H. Chu
Author_Institution
Center for Adv. Comput. Studies, Louisiana Univ., Lafayette, LA, USA
fYear
2002
fDate
6/24/1905 12:00:00 AM
Firstpage
75
Lastpage
81
Abstract
In computational video, acquired images are often texture mapped to blend with computer generated polygonal surfaces. The shading of a polygonal surface changes as the light source direction relative to the composite object changes due, for instance, to the object´s motion. We propose the use of so-called illumination mipmaps that can adjust the texture mapped image according to the illumination change so that the appearance of the composite object is more cohesive. We test our concept on texture mapped images of human faces.
Keywords
"Lighting","Rendering (computer graphics)","Face","Humans","Avatars","Surface texture","Light sources","Layout","Image resolution","Testing"
Publisher
ieee
Conference_Titel
Digital and Computational Video, 2002. DCV 2002. Proceedings. Third International Workshop on
Print_ISBN
0-7803-7984-5
Type
conf
DOI
10.1109/DCV.2002.1218746
Filename
1218746
Link To Document