DocumentCode
3622494
Title
A Tangible User Interface System for CAVE Applicat
Author
Ji-Sun Kim;D. Gracanin;H.L. Singh;K. Matkovic;J. Juric
Author_Institution
Virginia Polytechnic Institute &
fYear
2006
fDate
6/28/1905 12:00:00 AM
Firstpage
261
Lastpage
264
Abstract
This paper describes a 3D, tangible user interface system and related interaction techniques for the CAVE environment. The developed system is based on off-the shelf software and hardware components to provide 3D input data for CAVE applications. A CAVE with four sides (three walls and a floor) is used as a display and interaction space. Interaction tasks (selection, manipulation, navigation) are performed using interaction techniques based on manipulation of physical objects (props). All virtual objects are directly manipulated using the corresponding props to which Augmented Reality physical markers are attached. Each physical marker corresponds to a specific virtual object. The floor projection (a white rectangle overlaid on top of the application generated video stream) or a directional light create illumination necessary for computer vision based marker detection using ARToolKit. Initial evaluation results are positive and provide directions for future research.
Keywords
"User interfaces","Application software","Augmented reality","Space technology","Displays","Streaming media","Virtual reality","Computer graphics","Real time systems","Military computing"
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2006
ISSN
1087-8270
Print_ISBN
1-4244-0224-7
Type
conf
DOI
10.1109/VR.2006.21
Filename
1667655
Link To Document