• DocumentCode
    3628824
  • Title

    Personalized avatar animation for virtual reality

  • Author

    Szczuko Piotr;Kostek Bozena

  • Author_Institution
    Multimedia Systems Department, Faculty of Electronics, Telecommunications and Informatics, Gdansk University of Technology, Poland
  • fYear
    2008
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    The paper presents a method for creating a personalized animation of avatar for virtual reality application such as multiplayer on-line games. Animation is stored in a simplified version, containing only keyframes for important avatar poses. This version defines key movements, i.e. roughly describes the avatar’s action. Animation is enriched by the user with new motion phases utilizing fuzzy descriptors. Various degrees of motion fluency and naturalness are possible to achieve. In that manner subjective style of the motion is being changed. On that basis the user has an ability to create a personalized animation style for the avatar. The algorithm of animation enrichment based on fuzzy description is presented. Subjective evaluation of obtained animated motion is described. Software architecture is proposed, containing server and client applications.
  • Keywords
    "Animation","Avatars","Bones","Games","Servers","Computers","Fuzzy logic"
  • Publisher
    ieee
  • Conference_Titel
    Information Technology, 2008. IT 2008. 1st International Conference on
  • Print_ISBN
    978-1-4244-2244-9
  • Type

    conf

  • DOI
    10.1109/INFTECH.2008.4621655
  • Filename
    4621655