DocumentCode
3628824
Title
Personalized avatar animation for virtual reality
Author
Szczuko Piotr;Kostek Bozena
Author_Institution
Multimedia Systems Department, Faculty of Electronics, Telecommunications and Informatics, Gdansk University of Technology, Poland
fYear
2008
Firstpage
1
Lastpage
4
Abstract
The paper presents a method for creating a personalized animation of avatar for virtual reality application such as multiplayer on-line games. Animation is stored in a simplified version, containing only keyframes for important avatar poses. This version defines key movements, i.e. roughly describes the avatar’s action. Animation is enriched by the user with new motion phases utilizing fuzzy descriptors. Various degrees of motion fluency and naturalness are possible to achieve. In that manner subjective style of the motion is being changed. On that basis the user has an ability to create a personalized animation style for the avatar. The algorithm of animation enrichment based on fuzzy description is presented. Subjective evaluation of obtained animated motion is described. Software architecture is proposed, containing server and client applications.
Keywords
"Animation","Avatars","Bones","Games","Servers","Computers","Fuzzy logic"
Publisher
ieee
Conference_Titel
Information Technology, 2008. IT 2008. 1st International Conference on
Print_ISBN
978-1-4244-2244-9
Type
conf
DOI
10.1109/INFTECH.2008.4621655
Filename
4621655
Link To Document