DocumentCode :
3629173
Title :
Knowledge representation and acquisition for large-scale semantic memory
Author :
Julian Szymanski;Wlodzislaw Duch
Author_Institution :
Dept. of Electronic, Telecommunication and Informatics, Gda?sk University of Technology, Poland
fYear :
2008
fDate :
6/1/2008 12:00:00 AM
Firstpage :
3118
Lastpage :
3125
Abstract :
Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an interesting opportunity for semantic knowledge acquisition that may be used to construct semantic memory. A task-dependent architecture of the knowledge base inspired by psycholinguistic theories of human cognition process is introduced. The core of the system is an algorithm for semantic search using a simplified vector representation of concepts. Based on this algorithm a 20 questions game has been implemented. This implementation provides an example of an application of the semantic memory, but also allows for testing the linguistic competence of the system. A web portal with Haptek-based talking head interface facilitates acquisition of a new knowledge while playing the game and engaging in dialogs with users.
Keywords :
"Games","Distance measurement","Humans","Knowledge representation","Knowledge based systems","Artificial neural networks","Joints"
Publisher :
ieee
Conference_Titel :
Neural Networks, 2008. IJCNN 2008. (IEEE World Congress on Computational Intelligence). IEEE International Joint Conference on
ISSN :
2161-4393
Print_ISBN :
978-1-4244-1820-6
Electronic_ISBN :
2161-4407
Type :
conf
DOI :
10.1109/IJCNN.2008.4634239
Filename :
4634239
Link To Document :
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