DocumentCode
3631657
Title
Virtual Globe on the Android - Remote vs. Local Rendering
Author
Marjan Sterk;Mariano Agustin Cecowski Palacio
Author_Institution
XLAB d.o.o., Ljubljana
fYear
2009
Firstpage
634
Lastpage
639
Abstract
Two approaches are presented and compared for developing a lightweight three-dimensional terrain visualization, i.e. virtual globe application, for mobile devices. Android was chosen as the target platform. The first approach relies completely on remote rendering by a rendering server running NASA WorldWind Java SDK, and streaming the resulting frames to the mobile client. The second approach uses a scaled-down version of the geographical data to locally render a small area, and displays the rest of the visible landscape with an impostor box. Visual quality and network requirements of both versions are studied and compared to the full version of the WorldWind Java SDK.
Keywords
"Java","NASA","Earth","Visualization","Open source software","Mobile handsets","Tiles","Information technology","Network servers","Displays"
Publisher
ieee
Conference_Titel
Information Technology: New Generations, 2009. ITNG ´09. Sixth International Conference on
Print_ISBN
978-1-4244-3770-2
Type
conf
DOI
10.1109/ITNG.2009.258
Filename
5070691
Link To Document