DocumentCode
3635737
Title
Support Vector Machines for Cinematography Real-Time Camera Control in Storytelling Environments
Author
Edirlei E. Soares de Lima;Cesar T. Pozzer;Marcos C. d´Ornellas;Angelo E.M. Ciarlini;Bruno Feijó;Antonio L. Furtado
Author_Institution
Dept. de Eletron. e Comput., UFSM, Santa Maria, Brazil
fYear
2009
Firstpage
44
Lastpage
51
Abstract
This paper proposes an intelligent cinematography director for camera control in plot-based storytelling systems. The role of the director is to select in real-time the camera shots that best fit for the scenes and present the content in an interesting and coherent manner. Director´s knowledge is represented with a collection of support vector machines (SVM) trained to solve cinematography problems of shot selection. With this work we introduce the use of support vector machines, applied as an artificial intelligence method, in a storytelling director. This approach also can be extended and applied in games and other digital entertainment applications.
Keywords
"Support vector machines","Cinematography","Layout","Digital cameras","Smart cameras","Control systems","Machine intelligence","Artificial intelligence","Motion pictures","Real time systems"
Publisher
ieee
Conference_Titel
Games and Digital Entertainment (SBGAMES), 2009 VIII Brazilian Symposium on
Print_ISBN
978-1-4244-6010-6
Type
conf
DOI
10.1109/SBGAMES.2009.14
Filename
5479110
Link To Document