DocumentCode
3637701
Title
Towards the Generalization of Game-Based Learning: Integrating Educational Video Games in LAMS
Author
Ángel del Blanco;Javier Torrente;Pablo Moreno-Ger;Baltasar Fernández-Manjón
Author_Institution
Fac. de Inf., Univ. Complutense de Madrid, Madrid, Spain
fYear
2010
Firstpage
644
Lastpage
648
Abstract
In e-Learning the interest on the use of new kinds of highly-interactive content is increasing. In this regard video games are one of the media that is gaining momentum because of their high potential for enhancing both students´ motivation and learning outcomes. Nevertheless, the actual adoption of games in the educational system is scarce. In this paper we identify different open issues to be addressed to reach the aforementioned goal. To deal with these issues and broaden the use of educational video games, we propose their integration into the existing e-Learning infrastructure. Moreover, we present the integration of the educational game platform into the widespread Learning Activity Management System (LAMS) and discuss how this approach contributes to push forward the generalized adoption of educational video games.
Keywords
"Games","Electronic learning","Monitoring","Runtime","Computers","Logic gates"
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2010 IEEE 10th International Conference on
Print_ISBN
978-1-4244-7144-7
Type
conf
DOI
10.1109/ICALT.2010.183
Filename
5572596
Link To Document