DocumentCode
3638982
Title
Solving sudoku with Membrane Computing
Author
Daniel Díaz-Pernil;Carlos M. Fernández-Mírquez;Manuel García-Quismondo;Miguel A. Gutiérrez-Naranjo;Miguel A. Martínez-del-Amor
Author_Institution
Research Group on Natural Computing, Department of Computer Science and Artificial Intelligence, Universidad de Sevilla. Avda. Reina Mercedes s/n, 41012, Spain
fYear
2010
Firstpage
610
Lastpage
615
Abstract
Sudoku is a very popular puzzle which consists on placing several numbers in a squared grid according to some simple rules. In this paper we present an efficient family of P systems which solve sudokus of any order verifying a specific property. The solution is searched by using a simple human-style method. If the sudoku cannot be solved by using this strategy, the P system detects this drawback and then the computations stops and returns No. Otherwise, the P system encodes the solution and returns Yes in the last computation step.
Keywords
"HDTV","IP networks"
Publisher
ieee
Conference_Titel
Bio-Inspired Computing: Theories and Applications (BIC-TA), 2010 IEEE Fifth International Conference on
Print_ISBN
978-1-4244-6437-1
Type
conf
DOI
10.1109/BICTA.2010.5645195
Filename
5645195
Link To Document