• DocumentCode
    3639955
  • Title

    An Ontology for Mobile Video Games

  • Author

    Annie C. Leon Z.;Abraham Sanchez L.

  • Author_Institution
    Comput. Sci. Dept., Benemerita Univ. Autonoma de Puebla, Puebla, Mexico
  • fYear
    2010
  • Firstpage
    154
  • Lastpage
    159
  • Abstract
    Current ontology research and practice had its origins in declarative AI knowledge representations such as semantic networks and frames, which were primarily designed for runtime reasoning and inference. This paper examines the potential for the use of object-oriented standards in ontology modelling. We have investigated the use of UML and OCL for the representation of information system ontologies and have constructed an example of an ontology in the domain of mobile video games. UML is now being used for designing artifacts that are more declarative, since researchers are developing formal semantics for UML. These efforts will remove one of the most commonly stated criticisms of the suitability of UMLfor representing formal models such as ontologies.
  • Keywords
    "Ontologies","Games","Unified modeling language","Mobile communication","Software","Object oriented modeling"
  • Publisher
    ieee
  • Conference_Titel
    Artificial Intelligence (MICAI), 2010 Ninth Mexican International Conference on
  • Print_ISBN
    978-1-4244-9246-6;978-0-7695-4284-3
  • Type

    conf

  • DOI
    10.1109/MICAI.2010.25
  • Filename
    5699187