• DocumentCode
    3646104
  • Title

    Software Framework for Agent-Based Games and Simulations

  • Author

    George Sacerdotianu;Sorin Ilie;Costin Badica

  • Author_Institution
    Software Eng. Dept., Univ. of Craiova, Craiova, Romania
  • fYear
    2011
  • Firstpage
    381
  • Lastpage
    388
  • Abstract
    This paper introduces a multi-agent framework for distributed multiplayer game development and simulations. The framework allows the incorporation and experimentation with different strategies of the Players, possibly including intelligent behaviors. The framework consists of a set of generic agent types that must be specialized and configured for a specific game. The framework uses a generic agent that enforces the rules of the game, as well as generic bot-agents that represent the game Players. To support our claims of flexibility and generality we present three simple games implemented on top of our framework: football, battle and labyrinth. Game configuration details are presented as rules imposed on agent actions. We also present simple agents and their strategies to demonstrate how to use the framework in a practical setting.
  • Keywords
    "Games","Visualization","Protocols","User interfaces","Computer architecture","Software","Multiagent systems"
  • Publisher
    ieee
  • Conference_Titel
    Symbolic and Numeric Algorithms for Scientific Computing (SYNASC), 2011 13th International Symposium on
  • Print_ISBN
    978-1-4673-0207-4
  • Type

    conf

  • DOI
    10.1109/SYNASC.2011.32
  • Filename
    6169605