DocumentCode :
3652169
Title :
How Advanced Cloud Services Can Improve Gaming Performance
Author :
Artur Carvalho Zucchi;Nelson Mimura Gonzalez;Marcelo Risse de Andrade;Rosangela de Fátima Pereira;Walter Akio Goya;Karen Langona;Tereza Cristina Melo de Brito Carvalho;Jan-Erik Mangs
Author_Institution :
Lab. of Comput. Networks &
Volume :
2
fYear :
2013
Firstpage :
289
Lastpage :
292
Abstract :
This paper presents the idea of applying distributed processing to gaming. Trade Wind (TW), a cloud deployment and management solution, offers a distributed processing feature that can be applied to real-time games to improve performance and user experience. The main objective of this paper is to demonstrate how TW can optimize online gaming. A hypothesis was created based on the current features of TW and it is explained on this paper.
Keywords :
"Games","Servers","Optimization","Computer architecture","Peer-to-peer computing","Cloud computing","Wind"
Publisher :
ieee
Conference_Titel :
Cloud Computing Technology and Science (CloudCom), 2013 IEEE 5th International Conference on
Type :
conf
DOI :
10.1109/CloudCom.2013.150
Filename :
6735438
Link To Document :
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