DocumentCode
3656367
Title
Towards a Service-Oriented Architecture Framework for Educational Serious Games
Author
Maira B. Carvalho;Francesco Bellotti;Jun Hu;Jannicke Baalsrud Hauge;Riccardo Berta;Alessandro De Gloria;Matthias Rauterberg
Author_Institution
Ind. Design, Eindhoven Univ. of Technol., Eindhoven, Netherlands
fYear
2015
fDate
7/1/2015 12:00:00 AM
Firstpage
147
Lastpage
151
Abstract
Producing educational serious games can be costly and time-consuming. The Service-Oriented Architecture (SOA) approach of software development can offer a solution to reduce costs and foment serious games development. In this work, we apply a model called Activity Theory-based Model of Serious Games (ATMSG) for identifying existing relevant components that can be reused for different educational serious games. We apply the derived structure to classify the elements of an existing game and to identify how it can be refactored and expanded following the SOA paradigm.
Keywords
"Games","Service-oriented architecture","Taxonomy","Connectors","Semiconductor optical amplifiers","Engines","Knowledge based systems"
Publisher
ieee
Conference_Titel
Advanced Learning Technologies (ICALT), 2015 IEEE 15th International Conference on
Type
conf
DOI
10.1109/ICALT.2015.145
Filename
7265289
Link To Document