DocumentCode :
3656437
Title :
Teaching Interpersonal Problem Solving Skills Using Roleplay in a 3D Virtual World for Special Education: A Case Study in Second Life
Author :
Mørch;Melissa D. Hartley;Valentina Caruso
Author_Institution :
Dept. of Educ., Univ. of Oslo, Oslo, Norway
fYear :
2015
fDate :
7/1/2015 12:00:00 AM
Firstpage :
464
Lastpage :
468
Abstract :
Participants included graduate students in a teacher preparation program using Second Life (SL) as the educational platform for distance education courses. The students created and participated in role-playing scenarios for practicing specific skills, such as persuasion and conflict resolution. Data was analyzed qualitatively using both a case study and virtual ethnography methods. Dialogue in SL was analyzed using aspects of interaction analysis. We found that role-playings works well for teaching interpersonal problem solving skills in SL. This was the result of careful planning, combining abstract and concrete learning activities in multiple rounds, and debriefing sessions.
Keywords :
"Games","Problem-solving","Second Life","Training","Buildings","Collaboration"
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2015 IEEE 15th International Conference on
Type :
conf
DOI :
10.1109/ICALT.2015.139
Filename :
7265383
Link To Document :
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