DocumentCode
3658072
Title
Sphero as an interactive tool in computer games for people with ID
Author
A. Mendez-Zorrilla;B. Garcia-Zapirain;J. Eskubi-Astobiza;L. Fernández-Cordero
Author_Institution
DeustoTech-Life Unit, University of Deusto, Bilbao, Spain
fYear
2015
fDate
7/1/2015 12:00:00 AM
Firstpage
99
Lastpage
102
Abstract
This paper presents an experiment in which people with intellectual disabilities played 3 apps with different levels and purposes on an iPad Air. As part of the game they were required to interact with Sphero and the activities they tried to perform required motor skills, attention and memory. We have selected two groups of participants according to their level of support needs. The results show the highest level of satisfaction in both groups in the game involving Sphero. In terms of effectiveness of activities for this profile of participant as interventions the results reveal that driving and care activities do show an adequate response, though with worse results related to memory.
Keywords
"Color","Games","Cameras"
Publisher
ieee
Conference_Titel
Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2015
Type
conf
DOI
10.1109/CGames.2015.7272953
Filename
7272953
Link To Document