DocumentCode
3658092
Title
Online computer game set architecture for people with cerebral palsy: Case study
Author
B. Garcia-Zapirain Soto;A. Mendez-Zorrilla;A. Madariaga-Ortuzar;I. Lazcano-Quintana
Author_Institution
DeustoTech-Life Unit, University of Deusto, Bilbao, Spain
fYear
2015
fDate
7/1/2015 12:00:00 AM
Firstpage
88
Lastpage
91
Abstract
This work in progress is focused on adapted design of a set of games for people with cerebral palsy. In the specification all the stakeholders (family, therapeutics and monitors) have participated. In the games set 4 levels of complexity have been proposed, and also the different types of interaction: touchscreen, push buttons, etc. The evaluation of the 4 prototypes will be held including not only testing the proper functionality of the games, but ensuring the accessibility and usability standards.
Keywords
Games
Publisher
ieee
Conference_Titel
Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2015
Type
conf
DOI
10.1109/CGames.2015.7272973
Filename
7272973
Link To Document