DocumentCode
3660836
Title
Reconstruction of an Archeological Site in Real Time Domain by Using Software Techniques
Author
Baki Koyuncu;Alper Gokce;Pejman Panahi
Author_Institution
Comput. Eng. Dept., Ankara Univ., Ankara, Turkey
fYear
2015
fDate
4/1/2015 12:00:00 AM
Firstpage
1350
Lastpage
1354
Abstract
A Roman temple named Temple of Augustus is reconstructed in real time by using virtual reality techniques and programming. The temple in ruins in its present form is considered. Reconstruction of the temple is animated in slow speed in front of the onlookers and it is brought to its former glory. Special effects of movements, lighting and rendering are deployed to make the final appearance of the temple real life like. Unity game engine is included during the reconstruction and visitors are provided with movement around the temple.
Keywords
"Solid modeling","Animation","Games","Engines","Programming","Visual effects","Lighting"
Publisher
ieee
Conference_Titel
Communication Systems and Network Technologies (CSNT), 2015 Fifth International Conference on
Type
conf
DOI
10.1109/CSNT.2015.44
Filename
7280139
Link To Document