• DocumentCode
    3660836
  • Title

    Reconstruction of an Archeological Site in Real Time Domain by Using Software Techniques

  • Author

    Baki Koyuncu;Alper Gokce;Pejman Panahi

  • Author_Institution
    Comput. Eng. Dept., Ankara Univ., Ankara, Turkey
  • fYear
    2015
  • fDate
    4/1/2015 12:00:00 AM
  • Firstpage
    1350
  • Lastpage
    1354
  • Abstract
    A Roman temple named Temple of Augustus is reconstructed in real time by using virtual reality techniques and programming. The temple in ruins in its present form is considered. Reconstruction of the temple is animated in slow speed in front of the onlookers and it is brought to its former glory. Special effects of movements, lighting and rendering are deployed to make the final appearance of the temple real life like. Unity game engine is included during the reconstruction and visitors are provided with movement around the temple.
  • Keywords
    "Solid modeling","Animation","Games","Engines","Programming","Visual effects","Lighting"
  • Publisher
    ieee
  • Conference_Titel
    Communication Systems and Network Technologies (CSNT), 2015 Fifth International Conference on
  • Type

    conf

  • DOI
    10.1109/CSNT.2015.44
  • Filename
    7280139