DocumentCode :
3662391
Title :
Real-time and low speckle holographic projection
Author :
Tomoyoshi Shimobaba;Takashi Kakue;Tomoyoshi Ito
Author_Institution :
Graduate School of Engineering, Chiba University, Inage-ku, Chiba 263-8522
fYear :
2015
fDate :
7/1/2015 12:00:00 AM
Firstpage :
732
Lastpage :
741
Abstract :
Holographic projection that utilizes holography to record and reconstruct images to be projected is an attractive technique because it inherently requires no lenses, which could lead to the development of an ultra-small projector. In addition, holographic projection has unique functions that are difficult to perform on other projections: multi-projection that projects a multi-image on plural screens (which are also applicable on tilted screens) and projection on arbitrary surface screens; however, holographic projection has considerable problems: speckle noise, hologram calculation time and zoom without using a zoom lens. In this paper, we begin with basics of holographic projection (how to calculate holograms and reconstruct the projected images, and why we need a random phase), and then describe our latest results: the speckle reduction technique, which is referred to as random phase-free method; multi-projection, and real-time holographic projection with the random phase-free method. In addition, our holographic projection is capable of performing the zoom function without using a zoom lens, using a numerical method called scaled diffraction which can calculate diffraction at different sampling rates on a projected image and hologram.
Keywords :
"Diffraction","Speckle","Image reconstruction","Noise","Lenses","Holography","Mirrors"
Publisher :
ieee
Conference_Titel :
Industrial Informatics (INDIN), 2015 IEEE 13th International Conference on
ISSN :
1935-4576
Electronic_ISBN :
2378-363X
Type :
conf
DOI :
10.1109/INDIN.2015.7281827
Filename :
7281827
Link To Document :
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