DocumentCode :
3663589
Title :
The Rise of Serious Games and Gamified Application in Software Development
Author :
Spartaco Albertarelli;Fausto Dassenno;Luca Galli;Giuseppe Pasceri
Author_Institution :
MoonSubmarine Ltd., Cambridge, UK
fYear :
2015
fDate :
5/1/2015 12:00:00 AM
Firstpage :
172
Lastpage :
173
Abstract :
Human Sensor data, Internet of Things and Social media are producing massive amount of data unfeasible to be processed by traditional algorithms, due to the fact that their understanding require high level perceptual and abstraction capabilities. In this paper we provide insights about our experience in developing and applying Serious Games to solve data collection, refinement and processing problems, four case studies are then analyzed, describing the elements that have led to effective solutions.
Keywords :
"Games","Mobile communication","Companies","Image segmentation","Software","Data collection"
Publisher :
ieee
Conference_Titel :
Mobile Software Engineering and Systems (MOBILESoft), 2015 2nd ACM International Conference on
Type :
conf
DOI :
10.1109/MobileSoft.2015.50
Filename :
7283063
Link To Document :
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