DocumentCode
3670135
Title
Table of contents
fYear
2015
Abstract
The following topics are dealt with: collective perceived representation; 3D virtual environment; OpenStreetMap Data; active instructor; instructor-led serious gaming; game-based training approach; role-playing videogame; tower defense game; serious game product quality model; immersive games; motion sensing technology; pedagogical design strategies; gamified software quality; motor imagery training; brain-computer interfaces; accessible game culture; prehospital care training; continuous collision detection; cloud computing; educational game; social-centered gamification approach; object-oriented programming; taslihan virtual reconstruction and cognitive training game.
Publisher
ieee
Conference_Titel
Games and Virtual Worlds for Serious Applications (VS-Games), 2015 7th International Conference on
Type
conf
DOI
10.1109/VS-GAMES.2015.7295756
Filename
7295756
Link To Document