• DocumentCode
    3670162
  • Title

    Proposal for Non-Contact Analysis of Multimodal Inputs to Measure Stress Level in Serious Games

  • Author

    Fernando Bevilacqua;Per Backlund;Henrik Engstrom

  • Author_Institution
    Fed. Univ. of Fronteira Sul, Chapecο
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    The process of monitoring user emotions in serious games or human-computer interaction is usually obtrusive. The work-flow is typically based on sensors that are physically attached to the user. Sometimes those sensors completely disturb the user experience, such as finger sensors that prevent the use of keyboard/mouse. This short paper presents techniques used to remotely measure different signals produced by a person, e.g. heart rate, through the use of a camera and computer vision techniques. The analysis of a combination of such signals (multimodal input) can be used in a variety of applications such as emotion assessment and measurement of cognitive stress. We present a research proposal for measurement of player´s stress level based on a non-contact analysis of multimodal user inputs. Our main contribution is a survey of commonly used methods to remotely measure user input signals related to stress assessment.
  • Keywords
    "Games","Stress","Heart rate variability","Sensors","Biomedical monitoring","Stress measurement"
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-Games), 2015 7th International Conference on
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2015.7295783
  • Filename
    7295783