DocumentCode
3670228
Title
Combining realistic virtual environments with real-time sensor simulations for close-to-reality testing and development in eRobotics applications
Author
Nico Hempe;Jürgen Rossmann
Author_Institution
RWTH Aachen University, Institute for Man-Machine Interaction, Germany
fYear
2014
Firstpage
1
Lastpage
6
Abstract
Today, Virtual Reality (VR) simulation technology is a well-known field of engineering and widely applied in research and in the industry. In particular, the simulation of various sensors is an essential task in robotics-related contexts and part of many current multi-domain VR simulation systems. In this contribution, we present the novel concept of eRobotics, which combines rendering and simulation tasks to not only provide attractive virtual environments, but also helps to develop and test virtual prototypes with accurate, real-time optical sensor simulations like digital camera systems, laser range scanners (LiDAR) and time-of-flight (ToF) cameras, capable to meet real world conditions. Practical applications will demonstrate the advantages of these concepts in multiple robotics-related domains, which help to make the developed approaches and systems more robust before testing them in real world setups.
Keywords
"Robot sensing systems","Optical filters","Noise","Integrated optics","Optical buffering","Optical distortion"
Publisher
ieee
Conference_Titel
Robotics and Manufacturing Automation (ROMA), 2014 IEEE International Symposium on
Type
conf
DOI
10.1109/ROMA.2014.7295852
Filename
7295852
Link To Document