DocumentCode :
3671511
Title :
The design of immersive English learning environment using augmented reality
Author :
Kuo-Chen Li;Chung-Wei Tsai;Cheng-Ting Chen;Shein-Yung Cheng;Jia-Sheng Heh
Author_Institution :
Dept. of Information Management
fYear :
2015
Firstpage :
174
Lastpage :
179
Abstract :
The study uses augmented reality (AR) technology to integrate virtual objects into the real learning environment for language learning. The English AR classroom is constructed using the system prototyping method and evaluated by semi-structured in-depth interviews. According to the flow theory by Csikszenmihalyi in 1975 along with the immersive factors from Trevino and Webster in 1992, the proposed system uses the computer information systems with augmented reality technology to create flow experiences and embodied cognition. The effects of the English AR classroom are evaluated by semi-structured in-depth interviews. Based on the opinions of the domain experts, the AR prototype system validates the possibility of carrying out digital immersive language learning and embodied cognition. In addition, the concerns of the curriculum designs based on this system are discussed to show the intension of the practical uses.
Keywords :
"Education","Computers","Media","Augmented reality","Avatars","Interviews","Internet"
Publisher :
ieee
Conference_Titel :
Ubi-Media Computing (UMEDIA), 2015 8th International Conference on
Type :
conf
DOI :
10.1109/UMEDIA.2015.7297450
Filename :
7297450
Link To Document :
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