• DocumentCode
    3672579
  • Title

    3D Reconstruction in the presence of glasses by acoustic and stereo fusion

  • Author

    Mao Ye; Yu Zhang;Ruigang Yang;Dinesh Manocha

  • Author_Institution
    Univ. of Kentucky, Lexington, USA
  • fYear
    2015
  • fDate
    6/1/2015 12:00:00 AM
  • Firstpage
    4885
  • Lastpage
    4893
  • Abstract
    We present a practical and inexpensive method to reconstruct 3D scenes that include piece-wise planar transparent objects. Our work is motivated by the need for automatically generating 3D models of interior scenes, in which glass structures are common. These large structures are often invisible to cameras or even our human visual system. Existing 3D reconstruction methods for transparent objects are usually not applicable in such a room-size reconstruction setting. Our approach augments a regular depth camera (e.g., the Microsoft Kinect camera) with a single ultrasonic sensor, which is able to measure distance to any objects, including transparent surfaces. We present a novel sensor fusion algorithm that first segments the depth map into different categories such as opaque/transparent/infinity (e.g., too far to measure) and then updates the depth map based on the segmentation outcome. Our current hardware setup can generate only one additional point measurement per frame, yet our fusion algorithm is able to generate satisfactory reconstruction results based on our probabilistic model. We highlight the performance in many challenging indoor benchmarks.
  • Keywords
    "Cameras","Sonar"
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition (CVPR), 2015 IEEE Conference on
  • Electronic_ISBN
    1063-6919
  • Type

    conf

  • DOI
    10.1109/CVPR.2015.7299122
  • Filename
    7299122