DocumentCode :
3672624
Title :
An approximate shading model for object relighting
Author :
Zicheng Liao;Kevin Karsch;David Forsyth
Author_Institution :
Zhejiang University, China
fYear :
2015
fDate :
6/1/2015 12:00:00 AM
Firstpage :
5307
Lastpage :
5314
Abstract :
We propose an approximate shading model for image-based object modeling and insertion. Our approach is a hybrid of 3D rendering and image-based composition. It avoids the difficulties of physically accurate shape estimation from a single image, and allows for more flexible image composition than pure image-based methods. The model decomposes the shading field into (a) a rough shape term that can be reshaded, (b) a parametric shading detail that encodes missing features from the first term, and (c) a geometric detail term that captures fine-scale material properties. With this object model, we build an object relighting system that allows an artist to select an object from an image and insert it into a 3D scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears more naturally in the scene. Our quantitative evaluation and extensive user study suggest our method is a promising alternative to existing methods of object insertion.
Keywords :
"Shape","Lighting","Three-dimensional displays","Image reconstruction","Solid modeling","Rendering (computer graphics)","Measurement"
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition (CVPR), 2015 IEEE Conference on
Electronic_ISBN :
1063-6919
Type :
conf
DOI :
10.1109/CVPR.2015.7299168
Filename :
7299168
Link To Document :
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