DocumentCode
3673424
Title
Analysis of the Influence of the Field of View on a Crowd Simulation Model Based on Synthetic Vision
Author
Ricardo Bustamante de Queiroz;Teófilo B. ;Creto A. Vidal;Joaquim B. Cavalcante-Neto
Author_Institution
Dept. de Comput., Univ. Fed. do Ceara, Fortaleza, Brazil
fYear
2015
fDate
5/1/2015 12:00:00 AM
Firstpage
84
Lastpage
91
Abstract
Crowd Simulation is very important in many virtual reality applications, because it improves the sense of immersion of the users by making the population of agents in the environment to move as real crowds do. Recently, a model for simulating crowds, in which each agent is equipped with a synthetic vision system, has shown interesting results regarding the natural manner in which the agents navigate inside the environment thanks to their visual perception. In this article, we propose an upgrade to the agent´s visual system with a panoramic view in order to allow an agent to expand its vision beyond the limit of 180° imposed by the common projection provided by rendering APIs. Also, we analyze different parameters, which are used to define the field of view, to investigate the influence they have on the agent´s behaviour. The impacts the changes may cause on the efficiency of the algorithm are also analysed. A visible change on the agent behaviour is achieved by using the technique, with slightly loss of performance.
Keywords
"Visualization","Solid modeling","Computational modeling","Analytical models","Electronic mail","Augmented reality"
Publisher
ieee
Conference_Titel
Virtual and Augmented Reality (SVR), 2015 XVII Symposium on
Type
conf
DOI
10.1109/SVR.2015.19
Filename
7300731
Link To Document