• DocumentCode
    3673424
  • Title

    Analysis of the Influence of the Field of View on a Crowd Simulation Model Based on Synthetic Vision

  • Author

    Ricardo Bustamante de Queiroz;Teófilo B. ;Creto A. Vidal;Joaquim B. Cavalcante-Neto

  • Author_Institution
    Dept. de Comput., Univ. Fed. do Ceara, Fortaleza, Brazil
  • fYear
    2015
  • fDate
    5/1/2015 12:00:00 AM
  • Firstpage
    84
  • Lastpage
    91
  • Abstract
    Crowd Simulation is very important in many virtual reality applications, because it improves the sense of immersion of the users by making the population of agents in the environment to move as real crowds do. Recently, a model for simulating crowds, in which each agent is equipped with a synthetic vision system, has shown interesting results regarding the natural manner in which the agents navigate inside the environment thanks to their visual perception. In this article, we propose an upgrade to the agent´s visual system with a panoramic view in order to allow an agent to expand its vision beyond the limit of 180° imposed by the common projection provided by rendering APIs. Also, we analyze different parameters, which are used to define the field of view, to investigate the influence they have on the agent´s behaviour. The impacts the changes may cause on the efficiency of the algorithm are also analysed. A visible change on the agent behaviour is achieved by using the technique, with slightly loss of performance.
  • Keywords
    "Visualization","Solid modeling","Computational modeling","Analytical models","Electronic mail","Augmented reality"
  • Publisher
    ieee
  • Conference_Titel
    Virtual and Augmented Reality (SVR), 2015 XVII Symposium on
  • Type

    conf

  • DOI
    10.1109/SVR.2015.19
  • Filename
    7300731