DocumentCode :
3673968
Title :
Hierarchical particle filtering for 3D hand tracking
Author :
Alexandros Makris;Nikolaos Kyriazis;Antonis A. Argyros
Author_Institution :
Institute of Computer Science, FORTH, Greece
fYear :
2015
fDate :
6/1/2015 12:00:00 AM
Firstpage :
8
Lastpage :
17
Abstract :
We present a fast and accurate 3D hand tracking method which relies on RGB-D data. The method follows a model based approach using a hierarchical particle filter variant to track the model´s state. The filter estimates the probability density function of the state´s posterior. As such, it has increased robustness to observation noise and compares favourably to existing methods that can be trapped in local minima resulting in track loses. The data likelihood term is calculated by measuring the discrepancy between the rendered 3D model and the observations. Extensive experiments with real and simulated data show that hand tracking is achieved at a frame rate of 90fps with less that 10mm average error using a GPU implementation, thus comparing favourably to the state of the art in terms of both speed and tracking accuracy.
Keywords :
Bayes methods
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition Workshops (CVPRW), 2015 IEEE Conference on
Electronic_ISBN :
2160-7516
Type :
conf
DOI :
10.1109/CVPRW.2015.7301343
Filename :
7301343
Link To Document :
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