Title :
Real-Time Depth-Image-Based Rendering on GPU
Author :
Zengzeng Sun;Cheolkon Jung
Author_Institution :
SRC-Xian DMC Lab./SSG, Samsung Electron., Xi´an, China
Abstract :
In this paper, we propose real-time depth-image-based rendering (DIBR) on GPU for 1280×720 resolution. We utilize depth adaptive preprocessing and super-resolution to achieve high-quality DIBR. Moreover, we employ GPU-based parallel computing to achieve real-time DIBR. Experimental results demonstrate that the proposed method achieves superior performance in comparison with the existing methods with respect to rendering quality and computing time.
Keywords :
"Three-dimensional displays","Graphics processing units","Rendering (computer graphics)","Instruction sets","Real-time systems","Videos","Filling"
Conference_Titel :
Cyber-Enabled Distributed Computing and Knowledge Discovery (CyberC), 2015 International Conference on
DOI :
10.1109/CyberC.2015.97