• DocumentCode
    3680988
  • Title

    Dynamic Simulation of Noise in 3D Infrared Scene Simulation

  • Author

    Yan Wang;Xiaofang Xie

  • Author_Institution
    Dept. of Ordnance Sci. &
  • fYear
    2015
  • Firstpage
    251
  • Lastpage
    254
  • Abstract
    Simulation of IR detector noise is a difficult part in engineering development of 3D dynamic IR scene simulation. A technology of dynamically generating noise of IR detector is provided in this artical. First, by computing and analyzing the images sequence of IR detector, the random gauss noise, salt noise and heterogeneity noise is picked up. In scene simulation developed by OSG, a noise “screen” is attached to the view of the simulation scene by technology of refer to texture(RTT), and the image of the heterogeneity noise is made as the RTT texture. To realize the dynamic effect, the random gauss noise is generated and rendered by shader base on GPU. The salt noise is directly rendered according to the sign of blind pixels in RTT texture. The experiment shows that the noise simulated by technology in this article is lifelike, and the system cost of the technology is little. The method in this paper provides a practical engineering train of thought for development of dynamic 3D IR scene.
  • Keywords
    "Noise","Three-dimensional displays","Solid modeling","Detectors","Aerodynamics","Computational modeling","Engines"
  • Publisher
    ieee
  • Conference_Titel
    Network and Information Systems for Computers (ICNISC), 2015 International Conference on
  • Type

    conf

  • DOI
    10.1109/ICNISC.2015.101
  • Filename
    7311879