DocumentCode
3681741
Title
A Game-Theoretic Control Approach to Communication-Based Train Control (CBTC) Systems with Packet Drops
Author
Yukun Chen;Bing Bu;Sun Wenzhe
Author_Institution
Key Lab. of Rail Traffic Control &
fYear
2015
Firstpage
1075
Lastpage
1080
Abstract
Communication-based train control (CBTC) systems use high capacity, bi-directional, wireless communications to transmit the status and commands of trains. Since more data can be exchanged between trains and the ground, the closed-loop, precise control of trains can be realized in CBTC systems. However, packet drops are inevitable in train-ground communications, which may lead to unnecessary tractions and brakes, increase of the energy consumption, decrease of the riding comfort. In this paper, we try to solve the optimal control problem of trains in CBTC systems with random packet drops. We regard the CBTC system as an equivalent networked control system (NCS), and model the multi-train decision process in CBTC through using the game theory. A game-theoretic control method is proposed to decrease the energy consumption of trains in CBTC systems with packet drops. Simulation results are presented to prove the performance of our proposed method in different channel conditions.
Keywords
"Games","Control systems","Nash equilibrium","Force","Energy consumption","Process control","Cost function"
Publisher
ieee
Conference_Titel
Intelligent Transportation Systems (ITSC), 2015 IEEE 18th International Conference on
ISSN
2153-0009
Electronic_ISBN
2153-0017
Type
conf
DOI
10.1109/ITSC.2015.178
Filename
7313270
Link To Document