• DocumentCode
    3683494
  • Title

    Competitions

  • fYear
    2015
  • Firstpage
    550
  • Lastpage
    552
  • Abstract
    Competitions are a great way to get students involved in CI for games and highlight interesting CI and Games research problems. We have a great set of competitions already lined up for IEEE CIG 2015, with one or more possible ones to be added soon. We welcome researchers and students to join the competitions together. The following competitions are scheduled: Starcraft AI Competition; Fighting Game AI Competition; General Video Game AI Competition (GVGAI) Competition, including Planning Track, Learning Track, and Procedural Content Generation (PCG) Track; Human vs. Computer Go Competition; Geometry Friends Game AI Competition; and Invited Competition: U-Generation Islands of Adventure (E-game) Competition developed by Information Education Center, Bureau of Education, Kaohsiung City Government, Taiwan.
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2015 IEEE Conference on
  • ISSN
    2325-4270
  • Electronic_ISBN
    2325-4289
  • Type

    conf

  • DOI
    10.1109/CIG.2015.7317665
  • Filename
    7317665