DocumentCode
3683500
Title
“RehabConnex”: A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising
Author
Anna Lisa Martin-Niedecken;René Bauer;Ralf Mauerhofer;Ulrich Götz
Author_Institution
Zurich University of the Arts, Specialization in Game Design, Zurich, Switzerland
fYear
2015
Firstpage
496
Lastpage
502
Abstract
“RehabConnex” is a middleware product, developed specifically to facilitate communication between hardware devices and multimodal game applications used in movement therapy and physical exercise. “RehabConnex“ is the core key development of the “IMIC”-project (Innovative Movement Therapy in Childhood), created by an interdisciplinary team of university partners to allow flexible connection between rehabilitation game environments and movement therapy robots for multimodal gameplay. “RehabConnex” both allows the patient to experience multimodal “human-robot-game-interaction” (HRGI) and helps the therapist to regulate and monitor the processes. In addition to its benefits for a broad range of game-based rehabilitation scenarios, the development of “RehabConnex” opens up similar perspectives for its use in multimodal game-based physical exercising (Exergames) and for other “human-device-game-interactions” (HDGI). “RehabConnex” yields innovative research questions on the general effects of multimodal environments.
Keywords
"Games","Medical treatment","Robots","Middleware","Biological control systems","Tides"
Publisher
ieee
Conference_Titel
Computational Intelligence and Games (CIG), 2015 IEEE Conference on
ISSN
2325-4270
Electronic_ISBN
2325-4289
Type
conf
DOI
10.1109/CIG.2015.7317671
Filename
7317671
Link To Document