• DocumentCode
    3683500
  • Title

    “RehabConnex”: A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising

  • Author

    Anna Lisa Martin-Niedecken;René Bauer;Ralf Mauerhofer;Ulrich Götz

  • Author_Institution
    Zurich University of the Arts, Specialization in Game Design, Zurich, Switzerland
  • fYear
    2015
  • Firstpage
    496
  • Lastpage
    502
  • Abstract
    “RehabConnex” is a middleware product, developed specifically to facilitate communication between hardware devices and multimodal game applications used in movement therapy and physical exercise. “RehabConnex“ is the core key development of the “IMIC”-project (Innovative Movement Therapy in Childhood), created by an interdisciplinary team of university partners to allow flexible connection between rehabilitation game environments and movement therapy robots for multimodal gameplay. “RehabConnex” both allows the patient to experience multimodal “human-robot-game-interaction” (HRGI) and helps the therapist to regulate and monitor the processes. In addition to its benefits for a broad range of game-based rehabilitation scenarios, the development of “RehabConnex” opens up similar perspectives for its use in multimodal game-based physical exercising (Exergames) and for other “human-device-game-interactions” (HDGI). “RehabConnex” yields innovative research questions on the general effects of multimodal environments.
  • Keywords
    "Games","Medical treatment","Robots","Middleware","Biological control systems","Tides"
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2015 IEEE Conference on
  • ISSN
    2325-4270
  • Electronic_ISBN
    2325-4289
  • Type

    conf

  • DOI
    10.1109/CIG.2015.7317671
  • Filename
    7317671